Rolling applications · only 20 places per cohort

Programme structure

Six days. One real venture.

Every stage is practical and interactive. Younger students focus on confidence and creativity; older students go deeper into strategy, finance, and technical thinking.

Programme structure

Six days. One real venture.

From first idea to live market, students move through a practical journey of research, strategy, building, pitching, and selling.

  1. Day 0101

    Idea Discovery

    Students identify real-world problems, form teams, and begin turning observations into business ideas.

  2. Day 0202

    Market Research

    They test assumptions through surveys, interviews, competitor research, and real feedback.

  3. Day 0303

    Money, Value & Strategy

    Cost, pricing, profit, customer value, and how to make practical business decisions.

  4. Day 0404

    Build & Brand

    Create the product, prepare materials, develop branding, and shape the message.

  5. Day 0505

    Pitch Day

    Present the venture in a university-style setting and answer questions with confidence.

  6. Day 0606

    Live Market

    Sell the product, handle real customers, track outcomes, and reflect on what worked.

Age groups

Two age brackets. Same standards.

01

Ages 9–13

Years 5–8

Confidence, creativity, and the courage to start. Enterprise and Investors programmes.

02

Ages 16–18

Years 11–13

Strategy, finance, and working a room. The Industry programme.

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